godot-mcp-enhanced / setup / langgraph
Setup guide

Set up godot-mcp-enhanced in LangGraph

communitystdiowrite capableno verified config · noindex

Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recording & frame-verify, cross-version CI.


01Configuration
# godot-mcp-enhanced via LangGraph # transport: stdio # launch: npx -y godot-mcp-enhanced

LangGraph connects to MCP servers in code. Use its MCP client with the command/URL below; exact API varies by version.


02Steps
  1. Make sure LangGraph is installed and up to date.
  2. Wire the server into LangGraph using its MCP client API.
  3. Provide any required API keys/credentials as environment variables.
  4. Restart LangGraph and confirm godot-mcp-enhanced’s tools appear.

03Other runtimes

04Provenance
config_sourcegenerated from captured install method
last_checked2026-08-24 09:52Z
sourcesGitHub repo search [p4]

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