godot-mcp-enhanced / setup / langgraph
Setup guide
Set up godot-mcp-enhanced in LangGraph
communitystdiowrite capableno verified config · noindex
Enhanced MCP server for Godot 4.5-4.7: 33 tools / 199 actions, 3-layer architecture (headless + editor + game bridge), secure sandbox, recording & frame-verify, cross-version CI.
01Configuration
# godot-mcp-enhanced via LangGraph
# transport: stdio
# launch: npx -y godot-mcp-enhanced
LangGraph connects to MCP servers in code. Use its MCP client with the command/URL below; exact API varies by version.
02Steps
- Make sure LangGraph is installed and up to date.
- Wire the server into LangGraph using its MCP client API.
- Provide any required API keys/credentials as environment variables.
- Restart LangGraph and confirm godot-mcp-enhanced’s tools appear.
03Other runtimes
04Provenance
config_sourcegenerated from captured install method
last_checked2026-08-24 09:52Z
sourcesGitHub repo search [p4]
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