unity-biome-mcp / setup / langgraph
Setup guide

Set up unity-biome-mcp in LangGraph

communitystdiounknownno verified config · noindex

MCP server for Unity Editor — 148 tools for scene, assets, animation, VFX, playtest & more


01Configuration
# unity-biome-mcp via LangGraph # transport: stdio # launch: uvx --from git+https://github.com/german-krasnikov/unity-biome-mcp.git#subdirectory=server unity-biome-mcp

LangGraph connects to MCP servers in code. Use its MCP client with the command/URL below; exact API varies by version.


02Steps
  1. Make sure LangGraph is installed and up to date.
  2. Wire the server into LangGraph using its MCP client API.
  3. Provide any required API keys/credentials as environment variables.
  4. Restart LangGraph and confirm unity-biome-mcp’s tools appear.

03Other runtimes

04Provenance
config_sourcegenerated from captured install method
last_checked2026-08-05 09:00Z
sourcesGitHub repo search [p4]

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