godot-mcp-2 / setup / langgraph
Setup guide

Set up godot-mcp in LangGraph

communityunknownunknownno verified config · noindex

MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.


01Configuration
# godot-mcp via LangGraph # transport: unknown # launch: the server's install method

LangGraph connects to MCP servers in code. Use its MCP client with the command/URL below; exact API varies by version.


02Steps
  1. Make sure LangGraph is installed and up to date.
  2. Wire the server into LangGraph using its MCP client API.
  3. Provide any required API keys/credentials as environment variables.
  4. Restart LangGraph and confirm godot-mcp’s tools appear.

03Other runtimes

04Provenance
config_sourcegenerated from captured install method
last_checked2026-07-11 08:01Z
sourcesGitHub repo search [p4]

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