godot-mcp-2 / setup / langgraph
Setup guide
Set up godot-mcp in LangGraph
communityunknownunknownno verified config · noindex
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
01Configuration
# godot-mcp via LangGraph
# transport: unknown
# launch: the server's install method
LangGraph connects to MCP servers in code. Use its MCP client with the command/URL below; exact API varies by version.
02Steps
- Make sure LangGraph is installed and up to date.
- Wire the server into LangGraph using its MCP client API.
- Provide any required API keys/credentials as environment variables.
- Restart LangGraph and confirm godot-mcp’s tools appear.
03Other runtimes
04Provenance
config_sourcegenerated from captured install method
last_checked2026-07-11 08:01Z
sourcesGitHub repo search [p4]
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