unity-mcp-server / setup / goose
Setup guide

Set up unity-mcp-server in Goose

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Unity MCP Server — 268 tools for AI-assisted game development. Connect Claude, Cursor, or any MCP client to Unity Editor & Unity Hub. Scene management, GameObjects, components, builds, profiling, Shader Graph, Amplify, terrain, physics, NavMesh, animation, MPPM multiplayer & more. Free & open source by AnkleBreaker Studio.


01Configuration
{ "mcpServers": { "unity-mcp-server": { "command": "npx", "args": [ "-y", "anklebreaker-unity-mcp@latest" ] } } }

Add this to ~/.config/goose/config.yaml. Generated from the captured install method (npx); the mcpServers shape is shared across Claude Desktop, Cursor, Windsurf, Cline, and VS Code.


02Steps
  1. Make sure Goose is installed and up to date.
  2. Open ~/.config/goose/config.yaml and add the block above (merge into any existing mcpServers).
  3. Provide any required API keys/credentials as environment variables.
  4. Restart Goose and confirm unity-mcp-server’s tools appear.

03Other runtimes

04Provenance
config_sourcegenerated from captured install method
last_checked2026-07-14 08:11Z
sourcesGitHub repo search [p4]

Next step

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See also: server page · is it safe? · alternatives